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We like the way the authors describe themselves and their aims in the Help manual so much that we cannot see any reason to paraphrase
it! Here is what it says on the page entitled 'Made by fCoder Group
International':
The fCoder Group was originally formed in Russia by a team of
programmers. In the summer of 1998, with the addition of personnel from the United
States, it became fCoder Group International.
Our goal is to design and implement programs that will empower both the computer novice and the experienced
"power" user.
Our Philosophy
The personal computer was originally designed to help simplify complicated tasks for the "average"
user. Software designers, limited by the speed and availability of memory and storage on these early machines, were forced to write
small, simple, task-oriented programs.
In recent years, computers have become more powerful, memory is inexpensive and easy to
acquire, and storage, both removable and fixed, is limited only by the depth of your
pockets.
The introduction of the graphical user interface (GUI) in Windows™ and its successors provided an environment that was less intimidating to new
users.
At the same time, it made the computer more versatile, especially in areas like graphics and
sound. New programming languages made program development easier and the resultant programs more
powerful.
The arrival of the Internet made available untold resources. "Shareware" programs that can be
test-driven before making a decision to purchase them are everywhere.
But the original promise of the personal computer has never been truly
fulfilled. If anything, computers have become more and more complicated. New
"mega-programs", which attempt to be all things to all people, require
ever-larger memory and storage resources. Additionally, they are difficult for the average user to
learn. If you have any doubt about this fact, just visit the computer book section of any large
bookstore.
At fCoder Group International we believe that:
1. Programs should be practical, functional, simple, and result
oriented.
2. The user should have to do less work to achieve the expected results.
3. The computer should be used as a tool, giving the user the opportunity to make
straight-forward choices and then performing the function it was designed
for: quickly and reliably doing the repetitive, detailed work necessary to complete the desired
task.
4. Programmers need to go "back to the basics," designing programs that can be learned quickly and utilized
immediately.
5. Software should be designed to be used in the real world, not in some ideal environment where every user is either a computer expert or wants to become
one.
6. Programs should be relevant to today's needs.
Having made our position clear (we hope), we invite you to review the programs we have
designed, and to visit us often. We will be adding new programs and we ask that you help us to set our priorities by suggesting areas in which programs are either unsatisfactory or
non-existent.
With best regards,
fCoder Group International
www.fcoder.com
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