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Particles in ForceMaster have the attributes of mass,
charge, position, velocity, and color. The simulation can be started with a number of parameters including their initial
geometry, the type of acceleration function applied over time, and other properties of their
universe. Currently ForceMaster resides in two-dimensional space and allows for the exploration of particle motion with reasonable speed on Windows machines enabled with
OpenGL.
ForceMaster is rather simple in that it consists of only two initial files. The executable and the input file
(param.txt is the name of the file that is always loaded).
It is not quite the same as seeing the particles in
motion, but this will give you a rough idea...


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