We tried one player and two players, and in
both cases, although the scoring was fine, a message appeared
afterwards: 'Path/File Error' and the program closed. As the game was
created in 1995, there has doubtless been a 'fix' or two since then, so
it is worth checking on the Internet because, apart from that little
bug, the game is very nicely put together.
The tiny fault certainly hasn't stopped us from enjoying a
game from time to time.
To
start a turn, you roll the dice by clicking on the large one with the
green arrow. This spins all the dice on the left.
The
list of combinations has tool tips that show up in the lower edge of the
game window when the cursor hovers over it, although you do not see any
in these pictures.
House, for example, is two three of a kind (e.g. three
fives and three ones, or three threes and three fours) and Cottage is a
pair and a three of a kind (e.g. two fives and three ones). Mega is six
dice with the same value.
You
click on any dice that you wish to retain and roll again until no more
chances to roll remain. Fixed dice turn green.
If you wish, you can free a dice tht was fixed on the
last roll, if you change your mind, just click again and the dice
returns to red.
When
you click on a score marker, it automatically fills in the right slot
with the right score and the board keeps a running total for you (Sum)
so that you can see how you are doing. Every
completed turn must be scored so, if you end up with a combination that
is not needed, you must still choose somewhere on the column to score
it.
If you throw six sixes, for example, but have already
used up all the slots except 1-5, you will get a score of zero
because, how ever impressive six of a kind may be, that slot is for a
one, a two, a three, a four and a five!